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e sad, moze dosta engina to :) Ja bi recimo probao neko jeftinije resenje (oko 2k evrica ukupno) sa city endzinom u kombinaciji sa Unity 3. Od skupljih resenja tu ti je recimo rage od rockstara :)







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CryENGINE Free Use

You can use CryENGINE 3 for free in educational facilities, even if you are charging tuition. We have always offered our engine for free to educators, but now individual students can also freely download the engine and use it to learn about real-time 3D development.


CryENGINE 3 is also free for non-commercial use; if you are distributing your game or application for free (and not charging for your work in producing it, whether directly or indirectly), no additional license is required.


CryENGINE 3 Independent Developers Platform

We want you to make games with CryENGINE 3 that people will want to play. We hope that your work will lead to a product you can commercialise. If this is the case, before you can sell your work or your game, you must seek a development license for CryENGINE 3.


CryENGINE 3 for Independent Studios, Free To Play Games or Downloadable Games

Crytek has attractive options for smaller games built with CryENGINE 3, with shorter development timescales. If you want to move your game onto platforms other than PC, or you need access to CryENGINE 3 source code, please contact Crytek to find out more about our licensing for Independent Studios.



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Polycode is a free, open-source, cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.


The core Polycode API is written in C++ and can be used to create portable native applications.


On top of the core C++ API, Polycode offers a Lua-based scripting system with its own set of compilation tools. The Lua API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.


Polycode is completely open-source and available under the MIT license and was designed and developed by Ivan Safrin.


Polycode is made possible by Lua, Freetype, libpng, PhysicsFS, JSONCpp, tinyxml, Ogg Vorbis, Box2D, Bullet Physics and many people and projects which inspired this effort.

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Visionaire Studio

Solidan alat za izradu avantura. Nisam ga još isprobao, ali sudeći po naslovima koji su radjeni u njemu (The Whispering World, Deponia itd) deluje zaista obećavajuće. Plus, tu je i primamljiv cenovnik:

- freeware, ako se i igre napravljene njim distriuiraju kao freeware (ali se igra ne može kompajlirati u jedan fajl, pa je može editovati ko god ima VS)

- 35 evra za verziju koja može kompajlirati igru, ali ona ne sme biti skuplja od 15e kada se distribuira

- 1000e za neograničenu distribuciju i cenu.

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Pokušao bih da napravim 2d igru za PC i eventualno da postoji mogućnost portovanja na mobilni windows 8 ili android.


Zanima me koji alati su mi potrebni?


Mislim na nešto što izgleda bukvalno ovako:



Najbolji ti je Unity3D. Sada ima i dobru podrsku za 2D. Ako si nov, ima puno dobrih tutoriala na netu.

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